YoyoTP Games Socials โ†—
Solo Developer ยท 6 Years ยท 80,000+ Players

YoyoTP
Games

My new game: Street Instinct

You are a gangster in a favela. Conquer rival territory, complete missions and build your story. Coming soon to platforms.

Who I am

Making games, one crazy idea at a time.

From 2D experiments to 3D survival games, every project is another step forward.

I'm an indie developer who has been making games for 6 years, always trying to improve with every project. I'm now creating 3D survival games, although I originally focused on 2D games. I've made sports games, simulation games, card games, RPGs and many more.

I also have a full collaboration with MARKPIN. My games have reached more than 80,000 players in total, with over 20,000 active players, and I've received 17 awards โ€” including Best Programmer at GJAW25.

80K+Total players
20K+Active players
17Awards won
6Years developing
The journey

What I've done.

A timeline from my first experiments to the games I'm working on today.

2020
2020

My beginnings

I started making games. My first project was YYTP Platformer, although I never released it. I started with GDevelop, then quickly learned JavaScript and Unity.

2021
2021

My curious projects era

I got tired of the traditional approach and experimented with several projects. One highlight was KaBOOM, a simple game about dodging walls and bombs, made in PowerPoint โ€” as weird as that sounds.

2022
2022

Back to the traditional approach

I released my first game to reach 100 players and started working on websites. I launched my blog and a game called Playometro, which still has players today.

2023
2023

My first success

I released Mazmorra de la Locura, which reached 1,000 players in less than a month. It was my first RPG and my most complete game at the time, featuring a shop, multiplayer, 10 missions, side quests, minigames and achievements.

2024
2024

When I started on GameJolt

I created Colinius, which quickly surpassed Mazmorra de la Locura โ€” a Minecraft-style survival game. I also released my first 3D prototype, several card minigames and the beta of what would later become LaLiga D.T.

2025
2025

The road to success

I passed 50,000 players with two editions of LaLiga D.T. and started a collaboration with MARKPIN Games, releasing three Siberian Void games, one DLC and a mobile version that I developed on my own.

2026
2026

Today

I took a break at the beginning of the year โ€” or at least that's what I said. I didn't release anything because I've been focused on developing Street Instinct.

Selected works

My works.

Some of the projects I'm most proud of. More games are waiting behind the button.

Street Instinct: Carioca City
COMING SOON

Street Instinct: Carioca City

A favela-based game about missions, territory and building your own path.

View game โ†’
The Trilogy
2025โ€“2026

The Trilogy

The Siberian Void trilogy: three dark survival games plus a DLC filled with fear and zombies.

View game โ†’
LaLiga Dream Team 2026
2024โ€“2026

LaLiga Dream Team 2026

Build your best team with LaLiga EA Sports cards and play against bots, friends and other players.

View game โ†’
GameJolt Rewind 2026
A GameJolt event

GameJolt Rewind 2026

An event where some of the most influential people on GameJolt create videos about their year, connect with their audience or simply do whatever they want โ€” followed by an awards gala.

๐ŸŽฌ Creators look back at their year
๐ŸŒ Community-driven content
๐Ÿ† Awards gala at the end of the event
Open GameJolt Rewind โ†’
Get in touch

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